Session zero

 The 1st session is done and I know a lot more about the world of Eberron and the setting of our campaign. We fleshed out our characters more so I've updated the "DM's questions" post with more detail. I've also amended parts of the back story to fit this. Next up was building the Characters, now these characters are very special so start with more skills and stats than you normally would but also aren't granted certain bonuses to stats. I'll write about the decisions I made but not all the stat bonus or equipment, I'll also link to the relevant Wiki's (mainly to help my future self).


First up was the Historic class (what we did during the war). I chose Artificer as I was created to be able to repair myself from the beatings I would be taking. For the 2 skill proficiencies I chose Perception and Arcana as I can look at and repair most items. 

Artificers have "Magical Tinkering" which lets them tap an object and give it a magical property. I went with the last option of this:

  • A static visual effect appears on one of the object's surfaces. This effect can be a picture, up to 25 words of text, lines and shapes, or a mixture of these elements, as you like.
I figured this would be useful for an instructor as I could tap a tablet or book and show pictures of what we would be training.

Lastly I start with 2 Cantrips and have 2 spell slots (see Spells). I can change the spells once per day so decided to look at those later when the campaign begins. For the cantrips I chose "Mending" and "Guidance" as these fit the instructor/repairer theme.


Next was the race (Warforged). I decided I was an "early model" created near the beginning of the war so was around 29 years old. My alignment would be "Lawful good" and my proficiencies would be "history" for skills and "Carpenters tools". I can speak Common and Giant.

Then we chose our Feats (we get a free one at level 1). I went for "Mobile" to make me fast and agile in combat.

After that we looked at our current class (what we did after the war), you guessed it, Mook is a Monk! The skill proficiencies I chose for this were Insight and Religion. 

Last up were background and personality. Mook's background is "Soldier" as he was created for military life, this gives him Athletics and Intimidation skill proficiencies. He's also proficient with a deck of playing cards (from long nights playing solitaire) and land vehicles (exciting). He didn't really hold a rank in the army as he was more "support staff" (I.E. a piece of equipment) but he was still a part of the Breland Military so get's the benefits that come with that. Mooks personality is "polite and respectful", his ideal is "responsibility", his bond is "I fight for those who cannot fight for themselves" and his flaw is "I cannot understand lie's so take everything said as a truth". The last part I thought would be fun in a campaign and Pip (my docent bracelet) will help me to understand what's true. 

I think that's about it for what makes Mook apart from stats and equipment, as you can see he has a lot of stuff going on. The DM wants us all to be "above average" and stand out to begin with so I imagine there'll be shenanigans afoot. The 1st session is in 3 weeks so in between now and then I'll post the character sheet, a bit about the other characters and (hopefully) a pic of painted Mook!




Mooks story

 

“Strike, strike, strike, sweep”, the words were drilled into his head, ingrained in his being. “Strike, strike, strike, sweep”, all day, every day, thousands of Breland's cadets were taught this simple drill like it would save their lives in battle, and Mook was the recipient of these blows. “Strike, strike, strike, sweep”, Mook was a fast learner, he was told he could block the attacks but never strike back. This seemed unfair to him, not because the blows pained him, but because in battle the enemy would retaliate without mercy. He was training the recruits to be killed, a never-ending stream of bodies sent out to the meat grinder with nothing to defend them in close combat but a simple technique, “strike, strike, strike, sweep”. As he blocked and parried, he studied the humans, watching the way their muscles moved, anticipating the next attack so he could counter it. He learned to read the humans body language, knowing where the opponent was aiming and positioning himself to avoid it all together, or throwing the cadet off balance completely, but never hitting back. “Strike, strike, strike, sweep”, it was rare that anyone managed to actually strike Mook but if they did, he learned from it and spotted the next one before it landed.

The nights were different, Mook was free to do what he wished. Most were spent repairing the damage he had taken in the day. As time went on though the repairs were less frequent, and he took to wandering the compound trying to learn more about his creators and his purpose.

It was on one such night he heard shouting and cheering coming from a tent at the edge of the compound. As he entered, he saw a crowd of soldiers gathered in a circle around two men that were engaged in combat. The crowd seemed to be enjoying the spectacle, the violence whipping them into a frenzy, Mook supposed this was the only relief they had from the toll the war was taking on them all. He stood and watched their techniques, the basics he had taught were there but there were other strikes he was unfamiliar with. Punches, kicks, even elbows, knees and foreheads used as weapons. The spectacle ended as one man was knocked to the ground by a blow to the stomach. His opponent helped him up again and they shook hands, no longer enemies but comrades again. The victor scanned the crowd for his next opponent and easily spotted  Mook towering over the other soldiers. “Oi, that’s the dummy from the Dojo, he’s come to teach us how to fight proper!” he exclaimed. This was met with a howl of laughter and shouting, and the crowd began to shove Mook into the circle eager for the spectacle to unfold. “Bet ya 10 silver you can’t knock it down” shouted one voice, “20 silver say’s the dummy wins” cried another.

Mook stood still, studying the man that had so easily beaten his last opponent. He was large for a human but not as tall as Mook, muscular but not too heavyset. He had some small cuts and bruises on his face from the last bout but was otherwise relatively unscathed. There were scars on his arms indicating he was experienced and had clearly seen some battle, Mook lowered his stance and prepared for the assault.

The man was fast and attacked without hesitation, the first blow struck Mook square in the face and he staggered back struggling to parry the torrent of blows coming at his head and body. He dodged a low kick but took a hook to the ribs as he circled the aggressor, watching, learning, adapting. He blocked, parried, blocked, dodged, ducked blocked again. His opponent was clearly becoming frustrated as he was now struggling to land a single hit on Mook, the warforged learning to read the next move before it landed. The crowd were beginning to laugh at the soldiers’ frustrations, even hurling abuse at him, then a voice boomed out from the entrance to the tent, silencing the crowd and snapping them to attention.

“What in the bloody hells is going on in here? Private Gannon, are you damaging military property?”. “E’s tryin’ to Sarge but he can’t even land a punch on the thing” came a voice from the crowd, this was met by a roar of laughter and catcalls. “Well come on then, show me what that dummy’s taught you Private” said the drill sergeant. The soldier saluted and turned to face Mook, then immediately attacked once more. Mook could now read the man like a book, easily blocking and dodging everything that was thrown at him. “Interesting,” said the drill Sergeant, “why isn’t the thing fighting back?”. “It’s just a training dummy sarge, it’s not allowed to hit us” said one of the soldiers. “Well let’s do something about that” replied the sergeant. “Oi, you, Dummy. You are now permitted to retaliate. Let’s see what you’ve learned”. It was like a door opened in Mooks mind, all of the techniques he had studied he could now put into practice. He started with the basic “Strike, strike, strike, sweep”, catching his opponent completely off guard and easily taking him down. The crowd cheered and applauded, the embarrassed soldier picking himself up and skulking off to hide his shame.

“Well this is an interesting development” said the sergeant as he twirled the end of his moustache in deep contemplation. “Looks like the dummy has been holding back on us and you lot need a proper education. From tomorrow, advanced lessons will begin, none of this strike sweep nonsense anymore. Dummy, teach the cadets how to fight properly, everything you learned you will share. You’re not permitted to use any weapons mind, but you will teach this shameful bunch how to properly look after themselves in a scrap. We’ll make proper soldiers of them yet! Right you lot, back to the barracks. Lessons start at dawn tomorrow. Dismissed!”. With that the crowd dispersed, some patting Mook on the shoulder and congratulating him on their way out. Mook returned to the dojo ready to start the new lessons. He knew his purpose now, teacher, mentor, he would learn all he could about fighting techniques and give these soldiers the best chance possible to survive in the great war.

 

This seemed like forever ago, Mook had learned a lot in the few years since the great war ended. Travelling from dojo to dojo learning new fighting styles. Paying his way by repairing whatever he could. He had chosen the name “Mook Yan Jong” after a simple wooden training post he had used in one of the fighting temples. The instrument reminded him of what he once was, nothing but a dummy to be struck. He was different now though, educated and with purpose. When the next war came he would be ready and the soldiers he will train will be a formidable force.

Questions from the DM

 So the DM set us a task to read up on Eberron and decide what type of character we want to play and I was immediately drawn to the "Warforged" (read more about them here: Warforged).

  I'm the type of person that makes a story around a miniature so i searched for some STL's that I could print and paint, this one immediately stood out:


I'm a huge martial arts fan and have studied both Muay Thai and Lau Gar Kung Fu in the past so the idea of a wondering "Shaolin" warforged monk was perfect. Having no idea how to create the character in game (something I'm sure the DM will help with during session zero) I set about reading up on Eberron and warforged to get a backstory. These were the questions set by the DM and my answers (so far).

What did you do in the war? 
I was an instructor in the army of Breland, teaching recruits how to defend themselves.
What regrets do you have?
So many lives were wasted because they didn't know the right self defense techniques. 
What do you do now?
Train students at the Dojo in Dura (a district of Sharn) .I also repair contraptions that people bring to me in return for payment.
Where is your safe place?
In the Dojo, training and teaching..
Who can you rely on in a scrape?
Sensei Lee, he took me in after I was discarded from  the army. He was the first to treat me like a person and gave me my bracelet.
How did the mourning affect you?
I was unaware of the Mourning, only that the war had ended.
Religion?
I have no religion but am open to the idea.
Have you had any dealings with the dragonmarked houses?
I was created by House Cannith.
What magic artifact do you have and what is it's story? (this is a minor magic item that grows with character)
Sensi Lee had an old bracelet in the temple that started reacting to me when I arrived. He told me to try it on and it instantly binded to my wrist and became sentient, it was actually an ancient Docent artifact. I've nicknamed it "Pip" after the noises it made when I 1st arrived and it can communicate telepathically with me, warning me when people may be speaking untruths as I was created to believe what I am told.
Why do you need 200gp?
The temple owes protection money to the Boromar Clan and it will likely be burned down if this is not paid.
Why are you in the base jumping competition?
Sensei Lee sent me to test my skills in a new way and distract me from the money situation.
Why do you not want anyone in the base jumping competition to be killed?
It would be a pointless waste of lives.


So that's what I've come up with so far, I've also written a backstory (which I'll post separately). I'll update this if anything changes or add them into the session zero post.


Introduction

 Although I have been playing wargames for (over) 30 years now I have never really dabbled in D&D until very very recently. A friend invited me to join an "intro to pathfinder" campaign he was running for his group and I nervously accepted the invite. Although I missed a couple of sessions I had an absolute blast and I must have made a somewhat positive impression because I've been invited to join a D&D campaign set in the world of Eberron. The whole world of D&D is new to me so it's great to have a new setting for all the players (makes me feel less Noobish).


I figured a blog would be a great way to keep track of it all. During the pathfinder campaign one of the players wrote some amazing fiction to accompany the campaign so I thought I'd have a stab at that, as well as add notes and photos of sessions and miniatures.


Anyway this is it, I'm sure I'll make a lot of mistakes but it's a great group I'm with so I know I'll have fun along the way. Hope whoever reads this enjoys it too!